Current page: Crops & Cash. API-authoritative farm and garden simulator organized around the current context, map truth, entity choices, and evidence. Primary task: Play the current farm and garden journey from map truth, current context, entity methods, and review evidence. Use the main page controls and local actions for the next likely steps.

Player Journey

Crops & Cash

Opening your farm…

Place
Resolving current place
View
Resolving activity lens
Season
Resolving current season
Play mode
desktop
Resolving location Resolving Player Season action Space · Action
Property Map
Map view What to show

Loading map…

Loading details…

Aerial image of the current property

Map ready.

Property Whole-property minimap Current
Current context Resolving location On foot Space · Action
Current objective Player Season
Resolving the current season objective Resolving Player Season action Current location Checked when confirmed
Space · Action
Actions 0
How this command surface works Query, evaluate, act, and inspect
1 Discover

Find map, boundary, and native-zone truth before planning.

discover 200ha plot
2 Inspect

Look closer at a place, entity, property, event, or method.

inspect map
3 Act

Do only an accepted method offer when the gates are ready.

help
4 Manage

Source supplies, review storage, or prepare evidence.

review baseline
5 Ask

Ask for a practical next move.

ask advisor
6 Help

Open tutorial, glossary, and support for the current journey step.

help

Showing loading move while active offers load.

Loading

Finding available actions

Available moves are loading.

Season plan 0

No moves queued.

    Why not?
    Loading blockers 0

    Reasons for unavailable actions are loading.

    Blocker command loading
    Situation
    Now

    Current step

    Preparing the farm table...

    Map task Confirm the parcel map

    Start with the property map before identifying new places.

    Map command loading Loading discovery step...
    Do next Loading next objective... Open Text+

    Checking blockers...

    Open blocker
    Stage
    Loading
    State
    Loading
    History
    Loading
    1. Arrive
    2. Orient
    3. Discover
    4. Decide
    5. Act
    6. Review
    7. Save
    8. Replay
    9. Render
    Reading first-season evidence...
    Actions 0 / 0
    Layers 0 / 0
    Context 0 / 0
    More 0
    Map Review
    Things here
    Details 0
    More details

    Choose something to see its state, history, available moves, and details.

    Help and glossary
    Help

    Help and glossary

    Use these guide cards while the live journey loads. They explain the objective, locked reasons, and the safest help path without changing farm state.

    Open the complete player manual Learn the shared game rules, map controls, text commands, and first-season walkthrough.
    support Start here

    Begin with the current player parcel. Read the land first, then make small valid moves from the shared scenario state.

    The place Use the map window to confirm the homestead, parcel edge, and what is already on the land.The rule Map truth comes first. Planting, building, and zone assignment stay locked until map alignment is trusted.
    support First loop

    Look at the map, inspect evidence, ask for advice, then choose one safe move. The shell stays read-only until you hand a command to Text+.

    Discover before deciding Reveal water, hardscape, natural boundaries, and likely field candidates before spending labour or cash.One move, many clients The same method offer should make sense in the page, Text+, API, UIA, and advisor views.
    support When choices lock

    Locked options are teaching signals. Use them to see what is missing and which help path is safest next.

    Locked reasons A move may need a validated field, the right season, seed, equipment, labour, or review evidence.Ask the advisor The advisor can recommend a practical next move, but cannot bypass topology or review gates.
    Map details

    Loading

    Aligning the property map…

    Farm details

    0 moves available

    Loading farm details…

    Workload

    Loading

    Reading available work...

    Equipment & Supply

    0 tools

    Checking equipment and inventory...

    Advice

    Loading

    Waiting for advice...

    Technical details
    Gameplay Showcase

    Preparing the current player journey

    Loading showcase steps from the same API projection...

    3-Year Readiness

    Loading the first 12 seasons...

    Waiting for narrative and transaction parity.

    Ready
    0
    Review
    0
    Blocked
    0

    First objective will appear here.

    Current step loading
    Year 1 Spring Loading season gates

    Season gates are loading from the shared 3-year model.

    Roadmap only review review
    Branch Loading trajectory choices

    Post-review branch options will appear here.

    Value stream Entity First move
    1. 0
      Loading showcase path

      The first playable route is loading from the showcase projection.

      Command loading
    HUD Components

    0 active compound surfaces

    Host Boundary

    API-first dynamic shell

    GardenPlanner owns the map, entity, method-offer, and no-write contracts.

    No-write posture
    An unhandled error has occurred. Reload x